The ability to deploy as often as possible allows a number of people to work on it at the same time.
It's provided us with more reliable and faster deployments, as well as the ability and flexibility to create and modify deployment applications to meet the needs of the ping.
We're running version 4.8.4, which isn't the latest version. This version lacks reporting, which may be improved in the latest version.
I've used it for four years.
It's been a very stable product. We've had a few performance issues, but they haven't been serious. I'd say we've been going for a couple of years without having any issues or needing any support or assistance.
It's absolutely scalable. We have gone from about 17 products to 32, maybe it was 42 since we've gotten uDeploy. Before it could take a couple of days and we could only do a few deployments, just barely a few in a month. Now we can do multiple deployments in a day, we can get hotfixes out very quickly, and we can easily modify and customize processes as the needs of the teams change. It scales very well for us. We also, for instance, have needed to improve our security and all that is there in uDeploy. We don't have to do anything other than figure out how to configure it.
Technical support is always very knowledgeable and proactive. In contacting different people, we've always had very good responses.
We weren't using anything before and we had to get something up and running quickly. It did take us a little longer to get the uDeploy up and running than we'd hoped, but once we did it certainly met all of our needs.
It was complex at times. It took us a while to come up with the standard process that we needed, but then once we had it it also took a while to actually get all of our projects up and running. We didn't know how to use the CLI at that time. We might have been able to do better if we knew that.
It was all done in-house. I'll add a comment that the learning curve for uDeploy is high. Even now there's a couple of us who know it well, but being able to bring somebody else on-board and explain it to them would take a little time. Of course, now that we know what we're doing, we have somebody so we can explain it to somebody else, but at the time when we started and since we didn't know what we were doing, and it took a lot of trial and error to figure out how to use it.
Standardize processes as much as possible so that you can re-use them. Don't be afraid to create multiple applications when that reduces the complexity. Don't make applications really complex to try and do all these things all at once. If you can, break it down into smaller apps because they're easier to manage. Generally the more independent things are then the fewer things break at any one time.
If you have problems, it doesn't affect more than just the particular instance that you're looking at. Our developers have done a lot to break down our projects into smaller and smaller pieces so that they help with that. We can deploy an application, but if it's only got three modules that are changed, then we only need to deploy three modules. Breaking it down into independent pieces and reusing them, I think, is really important.
Integrating it with an automated build system, I highly recommend that. We use Jenkins. We can easily connect our Jenkins artifacts and push them to uDeploy so that they can be deployed. We have some interaction between the two so that we have good auditing and knowing which build is the one that got deployed. In fact, using versions that relate to the build version, so that when you go into uDeploy and you look at a version then you can see that that version came from specific build and the build tool, that's really helpful.
It just changed my whole job and made it easier. I'm sure that some people might have different opinions on that, but coming from where we were and getting to where we are was just never could have been done without uDeploy and it's just incredibly powerful for us.
We focused on testing the security model before the UCD upgrade since that was known a big change. But after the production upgrade we found that the version imports from Anthill Pro were also breaking... that is another part of the UCD product that was substantially rearchitected. We had to spend a lot of time and effort addressing that issue.